Cleaning Game - Art

Small update on a prototype

In March 2016, I decided to take a look into Apple’s game technologies, SpriteKit and SceneKit, by working on a game with a simple idea: Control a small robot to clean your house.

It was a great exercise in exploring new game mechanics and controls that would be native to mobile touchscreens, rather than porting existing paradigms from other platforms. The first iteration had you control a single robot which could be moved by dragging around on areas of the screen.

Cleaning Game - Gameplay

The character also had a small car that could be driven around, with the intention of using it to carry around heavy objects.

Cleaning Game - Driving

"BITFIELD"

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