Gabriel O'Flaherty-Chan
Select work 2015โ
โ
Emojivision
What started as a silly proof of concept in a Swift Playground turned into a realtime camera shader built in Metal with swappable character palettes, adjustable resolution, text export, and more. The project resulted in a short writeup on TechCrunch and a spike on my personal website, but didnโt go much further beyond the texts Iโd receive of my friendsโ cats in cat emojis.

โ
Divide by depth for instant 3D
A peek into how cameras work in 3D graphics
Interchange 1
Urban transit, Sumerian trade routes and simulation games are all the same thing
"BITFIELD"
Intergalactic warfare. 2024โPresent.
Modelling every piece from a 1/144 Gundam kit in 100 days
Summer 2024
"CHAOTIC ERA"
A real-time strategy nightmare. 2020-2024.