Gabriel O'Flaherty-Chan
Select work 2015-2025
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Emojivision
What started as a silly proof of concept in a Swift Playground turned into a realtime camera shader built in Metal with swappable character palettes, adjustable resolution, text export, and more. The project resulted in a short writeup on TechCrunch and a spike on my personal website, but didn’t go much further beyond the texts I’d receive of my friends’ cats in cat emojis.
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"BITFIELD"
Intergalactic warfare. 2024—Present.
Modelling every piece from a 1/144 Gundam kit in 100 days
Summer 2024
"CHAOTIC ERA"
A real-time strategy nightmare. 2020-2024.
Mr. Paint
Paint cubes in 3D. Summer 2018.
Space game prototype
Architecture, visuals, and interaction